DocumentCode :
2964509
Title :
Developing a Meta-Model for Serious Games in Higher Education
Author :
Longstreet, C. Shaun ; Cooper, Kendra M L
Author_Institution :
Center for Teaching & Learning, Marquette Univ., Milwaukee, WI, USA
fYear :
2012
fDate :
4-6 July 2012
Firstpage :
684
Lastpage :
685
Abstract :
This short paper presents a preliminary meta-model for educational games. A meta-model facilitates the development of high-quality, engaging, educational games because it explicitly ties knowledge requirements, transferable skills and course outcomes to game production. Our meta-model is designed to be transferable across curricula, as it modularizes domain specific bodies of knowledge (BOK), a learning taxonomy (e.g., Bloom´s), and skill based challenges. The model situates learning opportunities in a plotline wherein the student-player advances by succeeding against non-player adversaries. Knowledge-based challenges framed by a learning taxonomy develop the transferable skills required by international accreditation standards and provide feedback to both the player and the faculty member. Situating assessment challenges in an immersive game environment makes them more engaging and imaginative than typical on-line tests or assignments. Here, we present our meta-model tailored for educational game development in software engineering education.
Keywords :
computer aided instruction; computer games; computer science education; further education; software engineering; BOK; course outcomes; domain specific bodies of knowledge; educational game development; faculty member; game production; higher education; immersive game environment; international accreditation standards; knowledge requirements; knowledge-based challenges; learning opportunities; learning taxonomy; metamodel; nonplayer adversaries; serious games; skill based challenges; software engineering education; student-player; transferable skills; Abstracts; Context; Education; Games; Ontologies; Software engineering; Taxonomy; education; meta-model; ontology; software engineering;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Advanced Learning Technologies (ICALT), 2012 IEEE 12th International Conference on
Conference_Location :
Rome
Print_ISBN :
978-1-4673-1642-2
Type :
conf
DOI :
10.1109/ICALT.2012.43
Filename :
6268217
Link To Document :
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