• DocumentCode
    2967214
  • Title

    Iridescent Surface Rendering with Per-Channel Rotation of Anisotropic Microfacet Distribution

  • Author

    Young-Min Kang ; Do-Hoon Lee ; Hwan-Gue Cho

  • Author_Institution
    Dept. of Game Eng., Tongmyong Univ., Busan, South Korea
  • fYear
    2013
  • fDate
    16-18 Dec. 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    In this paper, we propose an efficient iridescent rendering method. The iridescent colors on a surface is caused by the different reflection paths of rays with different wavelengths. In microfacet- based rendering model, the reflection path is determined by the microfacet-distribution function (MDF) of the surface. Therefore, different MDF for each light wave channel will produce iridescent colors on the surface. The proposed method employs identical and anisotropic microfacet distribution function(MDF) for each light wave channel. In order to make the rendered surface iridescent, we rotate the identical anisotropic MDF with different angles in accordance with the channels. Because of the anisotropy of the base MDF, the rotated MDFs for light channels are different from each other and iridescent reflection can be easily obtained.
  • Keywords
    rendering (computer graphics); anisotropic microfacet distribution; identical anisotropic MDF; iridescent colors; iridescent reflection; iridescent surface rendering; light wave channel; microfacet-distribution function; per-channel rotation; ray wavelengths; reflection paths; Computational modeling; Diffraction; Rendering (computer graphics); Surface waves; Vectors;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    IT Convergence and Security (ICITCS), 2013 International Conference on
  • Conference_Location
    Macao
  • Type

    conf

  • DOI
    10.1109/ICITCS.2013.6717849
  • Filename
    6717849