• DocumentCode
    2967779
  • Title

    The relationships among brand image, brand trust, and online word-of-mouth: an example of online gaming

  • Author

    Liao, S.H. ; Chung, Y.C. ; Widowati, R.

  • Author_Institution
    Grad. Inst. of Manage. Sci., Univ. of Tamkang, Taipei, Taiwan
  • fYear
    2009
  • fDate
    8-11 Dec. 2009
  • Firstpage
    2207
  • Lastpage
    2211
  • Abstract
    This study mainly investigates the relationships among brand image, brand trust, and online word-of-mouth. The present study collects 317 players of the online game ¿World of Warcraft¿ to empirically investigate the relationships among brand image, brand trust, and online word-of-mouth, and examines the moderating effect of experience. By manipulating structural equation modeling (SEM), the research results indicate that brand trust serves as a partial mediator between brand image and online word-of-mouth. The other findings specify the substantial moderating effect of experience in brand image, brand trust, and online word-of-mouth.
  • Keywords
    computer games; World of Warcraft; brand image; brand trust; online gaming; online word-of-mouth; structural equation modeling; Cities and towns; Decision making; Environmental management; Equations; Hydrogen; IP networks; Internet; Joining processes; Numerical analysis; Psychology; Brand image; brand trust; moderating effect; online word-ofmouth; structural equation modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Industrial Engineering and Engineering Management, 2009. IEEM 2009. IEEE International Conference on
  • Conference_Location
    Hong Kong
  • Print_ISBN
    978-1-4244-4869-2
  • Electronic_ISBN
    978-1-4244-4870-8
  • Type

    conf

  • DOI
    10.1109/IEEM.2009.5373094
  • Filename
    5373094