• DocumentCode
    2971419
  • Title

    Multi-modal embodied agents scripting

  • Author

    Arafa, Yasmine ; Mamdani, Abe

  • Author_Institution
    Dept. of EEE, Imperial Coll., London, UK
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    454
  • Lastpage
    459
  • Abstract
    Embodied agents present ongoing challenging agenda for research in multi-modal user interfaces and human-computer-interaction. Such agent metaphors will only be widely applicable to online applications when there is a standardised way to map underlying engines with the visual presentation of the agents. This paper delineates the functions and specifications of a mark-up language for scripting the animation of virtual characters. The language is called: Character Mark-up Language (CML) and is an XML-based character attribute definition and animation scripting language designed to aid in the rapid incorporation of lifelike characters/agents into online applications or virtual reality worlds. This multi-modal scripting language is designed to be easily understandable by human animators and easily generated by a software process such as software agents. CML is constructed based jointly on motion and multi-modal capabilities of virtual life-like figures. The paper further illustrates the constructs of the language and describes a real-time execution architecture that demonstrates the use of such a language as a 4G language to easily utilise and integrate MPEG-4 media objects in online interfaces and virtual environments.
  • Keywords
    authoring languages; computer animation; hypermedia markup languages; real-time systems; software agents; user interfaces; virtual reality; 4G language; Character Mark-up Language; MPEG-4 media objects; XML; animation; animation scripting language; character attribute definition; human-computer-interaction; lifelike character; mark-up language; multi-modal user interfaces; multimodal embodied agent scripting; online applications; software agents; virtual characters; virtual reality; visual presentation; Animation; Application software; Computer architecture; Engines; Humans; MPEG 4 Standard; Software agents; User interfaces; Virtual environment; Virtual reality;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimodal Interfaces, 2002. Proceedings. Fourth IEEE International Conference on
  • Print_ISBN
    0-7695-1834-6
  • Type

    conf

  • DOI
    10.1109/ICMI.2002.1167038
  • Filename
    1167038