• DocumentCode
    2972704
  • Title

    Adaptive question selection on ladder and snake game

  • Author

    Ekawijana, Ardhian ; Baskara Nugraha, I.G.B. ; Supangkat, Suhono Harso

  • Author_Institution
    Inst. Teknol. Bandung, Bandung, Indonesia
  • fYear
    2013
  • fDate
    13-14 June 2013
  • Firstpage
    1
  • Lastpage
    4
  • Abstract
    Ladder and Snake game that can be used for educational purposes, in the game we can embedded the questions that must be answered when finding snakes or ladders. where the pawns will climb the ladder if successfully answering questions and stand if fail answer the question, like when pawn encounter snakes if successful it will be stand and will decline IF answer is wrong. The focus of this research is selecting of the right questions to a particular person which select with two category users knowledge which are calculated using IRT (Item Resphone Theory) and user emotion which determine from tweet on social media. so it is expected to obtain a more optimal learning outcomes using learning methods with the snakes and ladders.
  • Keywords
    computer aided instruction; computer games; IRT; adaptive question selection; item resphone theory; ladder game; learning methods; snake game; social media; user emotion; Adaptation models; Education; Equations; Games; Mathematical model; Media; Social network services; formatting; insert; style; styling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    ICT for Smart Society (ICISS), 2013 International Conference on
  • Conference_Location
    Jakarta
  • Print_ISBN
    978-1-4799-0143-2
  • Type

    conf

  • DOI
    10.1109/ICTSS.2013.6588105
  • Filename
    6588105