DocumentCode
2972704
Title
Adaptive question selection on ladder and snake game
Author
Ekawijana, Ardhian ; Baskara Nugraha, I.G.B. ; Supangkat, Suhono Harso
Author_Institution
Inst. Teknol. Bandung, Bandung, Indonesia
fYear
2013
fDate
13-14 June 2013
Firstpage
1
Lastpage
4
Abstract
Ladder and Snake game that can be used for educational purposes, in the game we can embedded the questions that must be answered when finding snakes or ladders. where the pawns will climb the ladder if successfully answering questions and stand if fail answer the question, like when pawn encounter snakes if successful it will be stand and will decline IF answer is wrong. The focus of this research is selecting of the right questions to a particular person which select with two category users knowledge which are calculated using IRT (Item Resphone Theory) and user emotion which determine from tweet on social media. so it is expected to obtain a more optimal learning outcomes using learning methods with the snakes and ladders.
Keywords
computer aided instruction; computer games; IRT; adaptive question selection; item resphone theory; ladder game; learning methods; snake game; social media; user emotion; Adaptation models; Education; Equations; Games; Mathematical model; Media; Social network services; formatting; insert; style; styling;
fLanguage
English
Publisher
ieee
Conference_Titel
ICT for Smart Society (ICISS), 2013 International Conference on
Conference_Location
Jakarta
Print_ISBN
978-1-4799-0143-2
Type
conf
DOI
10.1109/ICTSS.2013.6588105
Filename
6588105
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