DocumentCode
2972729
Title
Throughput-latency tradeoffs in concurrent communication and DSP systems
Author
Lin, Horng-Dar ; Messerschmitt, David G.
Author_Institution
Dept. of Electr. Eng. & Comput. Sci., California Univ., Berkeley, CA, USA
fYear
1990
fDate
2-5 Dec 1990
Firstpage
1328
Abstract
The actual throughput, latency, and cost-effectiveness of feedback systems, concurrent recursive systems, and generalized concurrent systems are analyzed, and an overall design methodology is proposed. The differences between the throughput speedup, the iteration bound speedup, and the intrinsic throughput-latency tradeoffs in concurrent design are discussed. It is shown that the iteration bound can be relaxed at the expense of latency and that a concurrent system can achieve the relaxed iteration bound only if the recursion hardware is not pipelined and sufficient concurrency (sometimes higher than the improvement in the iteration bound) is available
Keywords
iterative methods; signal processing; telecommunication systems; DSP systems; concurrent communication; concurrent design; concurrent recursive systems; cost-effectiveness; feedback systems; generalized concurrent systems; iteration bound speedup; latency; throughput; throughput speedup; throughput-latency tradeoffs; Application software; Concurrent computing; Delay; Design methodology; Digital signal processing; Feedback; Feedforward systems; Pipeline processing; Signal processing; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Global Telecommunications Conference, 1990, and Exhibition. 'Communications: Connecting the Future', GLOBECOM '90., IEEE
Conference_Location
San Diego, CA
Print_ISBN
0-87942-632-2
Type
conf
DOI
10.1109/GLOCOM.1990.116710
Filename
116710
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