DocumentCode :
2979679
Title :
GPU Parallel Computing of Spherical Panorama Video Stitching
Author :
Wei-Sheng Liao ; Tung-Ju Hsieh ; Yang-Lang Chang
Author_Institution :
Dept. of Comput. Sci. & Inf. Eng., Nat. Taipei Univ. of Technol., Taipei, Taiwan
fYear :
2012
fDate :
17-19 Dec. 2012
Firstpage :
890
Lastpage :
895
Abstract :
This paper presents a GPU-based spherical coordinate conversion system for panorama video image stitching. Modern programmable GPU makes it possible to process multiple images in an interactive frame rates. To perform image stitching to form a panorama view, we use OpenCL to stitch multiple images and then texture map it to a spherical object. This allows us to compose an immersive environment. In the case study presented in this paper, we achieve a speedup factor of 76x.
Keywords :
graphics processing units; image segmentation; image texture; parallel processing; video signal processing; GPU parallel computing; GPU-based spherical coordinate conversion system; OpenCL; panorama video image stitching; programmable GPU; spherical panorama video stitching; texture map; Graphics; Kernel; Parallel processing; Pipelines; Real-time systems; Streaming media; Webcams; GPU; OpenCL; spherical panorama;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Parallel and Distributed Systems (ICPADS), 2012 IEEE 18th International Conference on
Conference_Location :
Singapore
ISSN :
1521-9097
Print_ISBN :
978-1-4673-4565-1
Electronic_ISBN :
1521-9097
Type :
conf
DOI :
10.1109/ICPADS.2012.146
Filename :
6413586
Link To Document :
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