DocumentCode
2979697
Title
GPU-based Calculation for Scattering Characteristics of Complex Targets from Background Radiance in Infrared Spectrum
Author
Xing Guo ; Zhensen Wu ; Longxiang Linghu ; Yufeng Yang ; Yunhua Cao ; Jiaji Wu
Author_Institution
Sch. of Sci., Xidian Univ., Xi´an, China
fYear
2012
fDate
17-19 Dec. 2012
Firstpage
884
Lastpage
889
Abstract
Scattering characteristic of complex targets from sky and ground background radiance plays an important role in engineering fields. Firstly, a 5-parameter BRDF (Bidirectional Reflectance Distributional Function) model is introduced. Then MODTRAN is used to calculate the background radiance in infrared spectrum of 3-5 um and 8-12um bands. Considering the background radiance comes from all directions of space in large numbers of different bands, there will be multiple loops in the computation thus it´s quite time-consuming. Thanks to the NVIDIA CUDA (Compute Unified Device Architecture), programing GPU does not require as much knowledge about graphics card and complex programing interfaces as before. On the basis of CUDA, a parallel implementation is presented and to get a higher speedup the code is optimized to reduce the access latency as much as possible by using the shared and constant memory on GPU. The implementation is test on an NVIDIA GTX GeForce 480 and 2.79 GHz Intel i7 CPU. Compared to the CPU implementation, we achieve a peak speedup of 308 and results showing the efficiency of the parallelism and optimization.
Keywords
brightness; geophysics computing; graphics processing units; parallel architectures; parallel programming; scattering; 5-parameter BRDF model; GPU programing; GPU-based calculation; Intel i7 CPU; MODTRAN; NVIDIA CUDA; NVIDIA GTX GeForce 480; background radiance; bidirectional reflectance distributional function model; code optimization; complex target scattering characteristics; compute unified device architecture; infrared spectrum; moderate resolution atmospheric transmission; parallel implementation; Atmospheric modeling; Computer architecture; Educational institutions; Graphics processing units; Instruction sets; Random access memory; Scattering; BRDF; CUDA; GPU; background radiance; optimization; scattering characteristic;
fLanguage
English
Publisher
ieee
Conference_Titel
Parallel and Distributed Systems (ICPADS), 2012 IEEE 18th International Conference on
Conference_Location
Singapore
ISSN
1521-9097
Print_ISBN
978-1-4673-4565-1
Electronic_ISBN
1521-9097
Type
conf
DOI
10.1109/ICPADS.2012.145
Filename
6413587
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