DocumentCode :
298158
Title :
Developing the next generation cockpit display system
Author :
Read, B.C., III ; Barker, D. ; Bishop, R.G. ; Concha, L.M. ; Emmert, J.M. ; Ewing, R.L. ; Fecher, G.L. ; Jarusiewic, P., Jr. ; Peterson, Gregory D. ; Rubeiz, M. ; Sayson, A.M.
Author_Institution :
Solid State Electron. Directorate, US Air Force, Wright Patterson AFB, OH, USA
Volume :
1
fYear :
1996
fDate :
20-23 May 1996
Firstpage :
411
Abstract :
The goal of advanced cockpit display systems is to present large amounts of information quickly and in an understandable format, enabling the aviator to improve mission performance. Wright Laboratory is developing a program to dramatically improve current display systems. Current front-line cockpit display systems utilize low-resolution analog video to present two dimensional (2-D) images on many separate displays. The future cockpit will be capable of integrating large picture digital video with three dimensional (3-D) and 2-D color images. This system will be capable of rendering icons, maps, and world-views. It will be compatible with head mounted displays and multiple large displays to improve war-planning and combat aviator situational awareness. We are developing a massively parallel 3D renderer which will be capable of updating 500,000 3-D triangles per second with shading, lighting, transparency, texture mapping, and hidden surface removal. The renderer design, based on a University of North Carolina pixel planes design, employs a massively parallel architecture. The rendering system will be small enough to fit on one board, extensible to dual-seat configuration, and capable of up to eight windows per display channel
Keywords :
aircraft computers; aircraft displays; antialiasing; graphical user interfaces; hidden feature removal; human factors; image texture; military aircraft; military avionics; parallel architectures; rendering (computer graphics); three-dimensional displays; 2-D color images; 3-D color images; ASIC chip; COTS parts; advanced cockpit display systems; combat aviator situational awareness; dense MCM; digital map generation; dual-seat configuration; enhanced memory chip; head mounted display compatible; hidden surface removal; improved war-planning; large picture digital video; lighting; massively parallel 3D renderer; mission performance; multiple large displays; next generation cockpit display system; perspective view; pixel planes design; rendering icons; shading; smart memory; texture mapping; transparency; world-views; Color; Graphics; Head; Power system reliability; Rendering (computer graphics); Solid state circuits; Space technology; Surface texture; Two dimensional displays; Workstations;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Aerospace and Electronics Conference, 1996. NAECON 1996., Proceedings of the IEEE 1996 National
Conference_Location :
Dayton, OH
ISSN :
0547-3578
Print_ISBN :
0-7803-3306-3
Type :
conf
DOI :
10.1109/NAECON.1996.517682
Filename :
517682
Link To Document :
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