• DocumentCode
    2984786
  • Title

    Painting folds using expansion textures

  • Author

    Combaz, Jean ; Neyret, Fabrice

  • Author_Institution
    iMAGIS - GRAVIR/IMAG, INRIA, Sophia Antipolis, France
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    176
  • Lastpage
    183
  • Abstract
    We present a method relying on expansion textures to add details such as folds on a surface. The user paints the expansion attributes on the surface (amount and direction of expansion, wavelength and regularity of folds), using either interactive or procedural tools. The modeling system generates the folds by calculating the new surface equilibrium. Results show that this tool allows computer graphics artists to easily control the aspect of folds and drapes by adding the surface locally, which is close to the sculptor´s way of thinking. Our original contribution does not lie in the equilibrium solver, but in the very principle of texturing expansions to specify shapes details.
  • Keywords
    art; computer graphics; image texture; mesh generation; optimisation; drapes; folds; image textures; imperfections; mesh; optimizations; procedural modeling; surface equilibrium; surface modeling; user interaction; Aging; Biological system modeling; Character generation; Friction; Gravity; Painting; Paints; Shape; Surface texture; Surface waves;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
  • Print_ISBN
    0-7695-1784-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2002.1167853
  • Filename
    1167853