DocumentCode
2984855
Title
A practical and flexible tiled display system
Author
Brown, Michael S. ; Seales, W. Brent
Author_Institution
Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., China
fYear
2002
fDate
2002
Firstpage
194
Lastpage
203
Abstract
Computer graphics and high-resolution digital imagery are becoming increasingly pervasive in communities not traditionally associated with graphics. Commodity graphics cards and digital cameras, along with powerful modeling software, allow organizations such as libraries, museums, and small businesses to produce expressive and realistic computer generated imagery, far surpassing the capabilities of current desktop monitors. What remains elusive to these groups is access to affordable and easy to use large format display technology. We present a practical system for deploying flexible projector based tiled displays. Our framework integrates two key components: (1) self-calibrating display geometry with real-time geometric correction and (2) PC-based distributed rendering that supports an established graphics API. Our system´s display geometry is easy to configure and reconfigure, accommodates casually tiled projectors and arbitrary display surfaces, and can be operational in a matter of minutes. In addition, the underlying distributed rendering architecture (WireGL) is transparent to existing OpenGL applications, requiring no custom APIs or re-compilation of existing OpenGL executables. In short, we present a practical and flexible low-cost tiled display system that is simple to deploy and easy to operate.
Keywords
application program interfaces; computational geometry; computer displays; microcomputer applications; open systems; rendering (computer graphics); workstation clusters; OpenGL applications; PC-based distributed rendering; WireGL; arbitrary display surfaces; casually tiled projectors; computer graphics; flexible projector-based tiled displays; graphics API; high-resolution digital imagery; large format display technology; real-time geometric correction; self-calibrating display geometry; Computer displays; Computer graphics; Digital cameras; Digital images; Geometry; Image generation; Power generation; Power system modeling; Rendering (computer graphics); Software libraries;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167859
Filename
1167859
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