• DocumentCode
    2984855
  • Title

    A practical and flexible tiled display system

  • Author

    Brown, Michael S. ; Seales, W. Brent

  • Author_Institution
    Dept. of Comput. Sci., Hong Kong Univ. of Sci. & Technol., China
  • fYear
    2002
  • fDate
    2002
  • Firstpage
    194
  • Lastpage
    203
  • Abstract
    Computer graphics and high-resolution digital imagery are becoming increasingly pervasive in communities not traditionally associated with graphics. Commodity graphics cards and digital cameras, along with powerful modeling software, allow organizations such as libraries, museums, and small businesses to produce expressive and realistic computer generated imagery, far surpassing the capabilities of current desktop monitors. What remains elusive to these groups is access to affordable and easy to use large format display technology. We present a practical system for deploying flexible projector based tiled displays. Our framework integrates two key components: (1) self-calibrating display geometry with real-time geometric correction and (2) PC-based distributed rendering that supports an established graphics API. Our system´s display geometry is easy to configure and reconfigure, accommodates casually tiled projectors and arbitrary display surfaces, and can be operational in a matter of minutes. In addition, the underlying distributed rendering architecture (WireGL) is transparent to existing OpenGL applications, requiring no custom APIs or re-compilation of existing OpenGL executables. In short, we present a practical and flexible low-cost tiled display system that is simple to deploy and easy to operate.
  • Keywords
    application program interfaces; computational geometry; computer displays; microcomputer applications; open systems; rendering (computer graphics); workstation clusters; OpenGL applications; PC-based distributed rendering; WireGL; arbitrary display surfaces; casually tiled projectors; computer graphics; flexible projector-based tiled displays; graphics API; high-resolution digital imagery; large format display technology; real-time geometric correction; self-calibrating display geometry; Computer displays; Computer graphics; Digital cameras; Digital images; Geometry; Image generation; Power generation; Power system modeling; Rendering (computer graphics); Software libraries;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
  • Print_ISBN
    0-7695-1784-6
  • Type

    conf

  • DOI
    10.1109/PCCGA.2002.1167859
  • Filename
    1167859