DocumentCode :
2985635
Title :
Progress in collision detection and response techniques for cloth animation
Author :
Mezger, Johannes ; Kimmerle, Stefan ; Etzmuß, Olaf
Author_Institution :
Wilhelm-Schickard-Inst. fur Inf., Tubingen Univ., Germany
fYear :
2002
fDate :
2002
Firstpage :
444
Lastpage :
445
Abstract :
In the animation of deformable objects, collision detection and response are crucial for performance. Furthermore, a physically correct cloth simulation requires robust collision avoidance, since any overlapping is visible and often results in expensive correction procedures. Much progress has been achieved in improving the numerical solution, and therefore most animations employ large time steps for fast simulations. This even more demands for accurate collision detection and response. In this work we show how collision detection for deformable meshes can be extended to detect proximities in advance. Several heuristics are introduced to save computation time, and constraints ensure an accurate collision response.
Keywords :
computer animation; textile industry; cloth animation; cloth simulation; collision detection; collision response; computation time; deformable meshes; deformable objects; heuristics; performance; Animation; Automatic testing; Binary trees; Collision avoidance; Computational modeling; Face detection; Layout; Object detection; Robustness; Time factors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN :
0-7695-1784-6
Type :
conf
DOI :
10.1109/PCCGA.2002.1167894
Filename :
1167894
Link To Document :
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