DocumentCode
2985825
Title
Texture mapping with a Jacobian-based spatially-variant filter
Author
Deng, Ke ; Zhang, Jingdan ; Wang, Lifeng ; Guo, Baining
Author_Institution
Microsoft Res. Asia, Beijing, China
fYear
2002
fDate
2002
Firstpage
460
Lastpage
461
Abstract
In this paper we describe a new method to map a texture on a surface with a spatially-variant filter. Our filter takes into consideration the effects of anisotropy using a Jacobian approximation while computing the sampling rate, and the interpolation weights are computed with a sinc function. We also discuss how to do forward and backward mapping with the filter and extend our algorithms to 3D meshes. Our experimental results verify our analysis.
Keywords
Jacobian matrices; computer graphics; image texture; interpolation; 3D meshes; Jacobian approximation; Jacobian-based spatially-variant filter; anisotropy; interpolation weights; sinc function; texture mapping; Asia; Computer graphics; Filtering; Filters; Frequency; Image sampling; Jacobian matrices; Kernel; Sampling methods; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN
0-7695-1784-6
Type
conf
DOI
10.1109/PCCGA.2002.1167901
Filename
1167901
Link To Document