DocumentCode :
2985844
Title :
Shape-adaptive 3D mesh simplification based on local optimality measurement
Author :
Park, In Kyu ; Lee, Sang Wook ; Lee, Sang Uk
Author_Institution :
Multimedia Lab., Samsung Adv. Inst. of Technol., Yongin, South Korea
fYear :
2002
fDate :
2002
Firstpage :
462
Lastpage :
466
Abstract :
Mesh simplification is the process of reducing the number of triangles in a mesh representation of object surface. For a given level of detail or error tolerance, the conventional mesh simplification algorithms maximize the edge length globally, without explicitly considering the local object shape. In this paper we present a shape-adaptive mesh simplification algorithm that locally maximizes the edge length, depending on the local shape. The proposed algorithm achieves shape-adaptive simplification by iteratively maximizing edges between vertices, based on a comparison with the "optimal" edge lengths derived from local directional curvatures for a given error tolerance.
Keywords :
computational geometry; iterative methods; mesh generation; optimisation; solid modelling; 3D mesh simplification; edge length; error tolerance; iterative method; mesh representation; object shape; object surface; optimisation; polygonal approximation; polyhedral approximation; shape-adaptive simplification; Computer errors; Computer graphics; Computer vision; Design automation; Iterative algorithms; Laser modes; Mesh generation; Pipelines; Rendering (computer graphics); Shape measurement;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN :
0-7695-1784-6
Type :
conf
DOI :
10.1109/PCCGA.2002.1167902
Filename :
1167902
Link To Document :
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