Title :
Lworld: an animation system based on rewriting
Author_Institution :
Inst. of Comput. Technol., Zurich Univ., Switzerland
Abstract :
Lworld is a computer graphics animation system based on L-systems, a parallel rewriting technique used primarily in computer graphics for plant modeling. Because rule-based programming is a powerful technique, we use it as a basis for a general-purpose animation system. We describe the architecture, the features, and the programming language of the animation system. It is particularly well suited to model fractal curves, plants, fractal landscapes, group animation, visualization, and evolutionary optimizations. Lworld allows users to create real-time animations as well as raytraced image sequences for further movie production. It is freely available, and runs on PCs.
Keywords :
computer animation; computer graphics; image sequences; rewriting systems; L-systems; Lworld; animation system; computer graphics; evolutionary optimizations; fractal curves; fractal landscapes; group animation; image sequences; parallel rewriting technique; plant modeling; plants; rule-based programming; visualization; Animation; Computer architecture; Computer graphics; Computer languages; Fractals; Image sequences; Motion pictures; Power system modeling; Production; Visualization;
Conference_Titel :
Computer Graphics and Applications, 2002. Proceedings. 10th Pacific Conference on
Print_ISBN :
0-7695-1784-6
DOI :
10.1109/PCCGA.2002.1167910