DocumentCode :
2989368
Title :
A Local Space Based Watermarking Algorithm for Three Dimensional Meshes
Author :
He Wen-Guang ; Li Yan
Author_Institution :
Dept. of Comput. Sci., South China Normal Univ., Guangzhou, China
fYear :
2009
fDate :
18-20 Jan. 2009
Firstpage :
1
Lastpage :
4
Abstract :
Watermarking for 3D models is a challenging topic in the research of watermarking. Difficulties came up on maintaining pretty robustness and implementing blind detection of watermarks in previous related work. In order to enhance the robustness and achieve blind detection, this paper proposed a novel blind watermarking algorithm for 3D models based on the triangular meshes in the local space. The scheme embedded the watermark by modifying the location of vertices within their related space. With this approach, watermarks could be detected without the original model. Experimental results showed that the algorithm guaranteed both satisfactory visual quality and robustness, with good performance against various attacks such as translation, rotation, scaling, model cropping, vertex permutation, etc.
Keywords :
image coding; watermarking; 3D model watermarking; blind watermarking algorithm; local space based watermarking algorithm; satisfactory visual quality; three dimensional meshes; Computer science; Copyright protection; Detection algorithms; Helium; Image converters; Image sampling; Intellectual property; Robustness; Space technology; Watermarking;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Network and Multimedia Technology, 2009. CNMT 2009. International Symposium on
Conference_Location :
Wuhan
Print_ISBN :
978-1-4244-5272-9
Type :
conf
DOI :
10.1109/CNMT.2009.5374697
Filename :
5374697
Link To Document :
بازگشت