DocumentCode :
2991036
Title :
Mean field game among cloud computing end users
Author :
Khiyaita, A. ; Zbakh, Mostapha
Author_Institution :
Inf. Security Res. Team-ENSIAS, Univ. Mohammed V Souissi, Rabat, Morocco
fYear :
2013
fDate :
26-27 April 2013
Firstpage :
1
Lastpage :
5
Abstract :
The rapid development of Internet has given birth to a new business model: Cloud Computing. This new paradigm has experienced a fantastic rise in recent years and is in constant growth. The cloud computing is large distributed systems that employ distributed resources to deliver a service to end users using several technologies. the cloud computing has become increasingly complex by the fact that it uses several techniques. In this paper we propose a game theoretic framework for cloud computing end users which interact through the response time provided by the system and decide willingly to regulate their load to act in steady state. Because the users of a such system generally large, the game will be studied in the scope of mean field game.
Keywords :
cloud computing; game theory; user interfaces; Internet development; cloud computing end user; distributed system; game theoretic framework; mean field game; user response time; Cloud computing; Computational modeling; Games; Load management; Load modeling; Mathematical model; Time factors; Cloud Computing; distributed system; load balancing; mean field game;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Security Days (JNS3), 2013 National
Conference_Location :
Rabat
Print_ISBN :
978-1-4799-0322-1
Type :
conf
DOI :
10.1109/JNS3.2013.6595472
Filename :
6595472
Link To Document :
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