• DocumentCode
    2994192
  • Title

    Sensing game play. Exploring computer game play in a game café and a mass LAN party

  • Author

    Jonsson, Fatima ; Verhagen, Harko

  • Author_Institution
    Dept. of Comput. & Syst. Sci. (DSV), Stockholm Univ., Stockholm, Sweden
  • fYear
    2011
  • fDate
    27-30 July 2011
  • Firstpage
    134
  • Lastpage
    141
  • Abstract
    In this article we discuss the sensory experiences of playing computer games by exploring the sight, the sound, the taste, smell, and touch of games. We reflect on how senses and the social atmosphere gives meaning to players´ experiences of playing computer games in two co-located public settings, a game café and a mass LAN party. This discussion is related to a more general discussion concerning what it means to participate and play online and network games in a game café and a mass LAN party. The discussion is based on a field study in Sweden. We conclude by highlighting the different experiences of playing computer games and participating in those co-located game settings. In the game café playing computer games is a rather ordinary and mundane activity while playing games in the mass LAN party is to a large extent a sensational and extra ordinary event.
  • Keywords
    computer games; local area networks; Sweden; computer game play; game cafe; mass LAN party; network games; online games; sensing game; Atmosphere; Computers; Face; Games; Internet; Legged locomotion; Local area networks; CO-LOCATED public GAME SETTINGS; Game café; Sensory experiences of GAME PLAY; public game play;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Games (CGAMES), 2011 16th International Conference on
  • Conference_Location
    Louisville, KY
  • Print_ISBN
    978-1-4577-1451-1
  • Type

    conf

  • DOI
    10.1109/CGAMES.2011.6000328
  • Filename
    6000328