DocumentCode
2994192
Title
Sensing game play. Exploring computer game play in a game café and a mass LAN party
Author
Jonsson, Fatima ; Verhagen, Harko
Author_Institution
Dept. of Comput. & Syst. Sci. (DSV), Stockholm Univ., Stockholm, Sweden
fYear
2011
fDate
27-30 July 2011
Firstpage
134
Lastpage
141
Abstract
In this article we discuss the sensory experiences of playing computer games by exploring the sight, the sound, the taste, smell, and touch of games. We reflect on how senses and the social atmosphere gives meaning to players´ experiences of playing computer games in two co-located public settings, a game café and a mass LAN party. This discussion is related to a more general discussion concerning what it means to participate and play online and network games in a game café and a mass LAN party. The discussion is based on a field study in Sweden. We conclude by highlighting the different experiences of playing computer games and participating in those co-located game settings. In the game café playing computer games is a rather ordinary and mundane activity while playing games in the mass LAN party is to a large extent a sensational and extra ordinary event.
Keywords
computer games; local area networks; Sweden; computer game play; game cafe; mass LAN party; network games; online games; sensing game; Atmosphere; Computers; Face; Games; Internet; Legged locomotion; Local area networks; CO-LOCATED public GAME SETTINGS; Game café; Sensory experiences of GAME PLAY; public game play;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games (CGAMES), 2011 16th International Conference on
Conference_Location
Louisville, KY
Print_ISBN
978-1-4577-1451-1
Type
conf
DOI
10.1109/CGAMES.2011.6000328
Filename
6000328
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