DocumentCode :
2994234
Title :
Artificial human face recognition via Daubechies wavelet transform and SVM
Author :
Boukhris, M. ; Mohamed, Ahmed Abdelreheem ; D´Souza, D. ; Beck, M. ; Ben Amara, Najoua Essoukri ; Yampolskiy, Roman V.
Author_Institution :
Syst. & Signal Process. Lab., Nat. Eng. Sch. of Sousse, Sousse, Tunisia
fYear :
2011
fDate :
27-30 July 2011
Firstpage :
18
Lastpage :
25
Abstract :
This work presents an approach for applying face recognition to non-biological entities (avatars) in virtual worlds to achieve authentication. Massively multiplayer online games involve virtual worlds which require avatar identification to avoid fraud. First, virtual worlds and avatars are briefly discussed. Next, the concepts of facial biometrics and the face recognition systems are presented. Later, support vector machines and wavelet transforms are introduced as classification tools. Finally, the dataset and the designed biometric system are described with the obtained results.
Keywords :
avatars; computer games; face recognition; image classification; support vector machines; wavelet transforms; Daubechies wavelet transform; SVM; artificial human face recognition systems; avatars; biometric system; classification tools; facial biometrics; massively multiplayer online games; support vector machines; virtual worlds; Avatars; Biometrics; Discrete wavelet transforms; Face recognition; Support vector machines; Massively multiplayer online gaming (MMOG); Support vector machines; Wavelet transforms; avatars; face recognition; virtual worlds;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Games (CGAMES), 2011 16th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4577-1451-1
Type :
conf
DOI :
10.1109/CGAMES.2011.6000330
Filename :
6000330
Link To Document :
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