Title :
Increasing game immersion through randomizing game characters´ appearance in crowded scenes using inexpensive pixel shader operations
Author :
Wassef, Ramy Taher Makram ; Khalil, Awad
Author_Institution :
Streaming Creativity Game Studios, Cairo, Egypt
Abstract :
This paper is a study of the “Character and Object Repetition” problem in crowded scenes. A detailed technique is presented in comparison to alternative previous solutions from different researchers.
Keywords :
computer games; image resolution; character-and-object repetition problem; crowded scenes; game characters appearance randomization; game immersion; inexpensive pixel shader operations; Clothing; Color; Computers; Games; Image color analysis; Solids; XML; Character Repitition; Crowd; Simulation;
Conference_Titel :
Computer Games (CGAMES), 2011 16th International Conference on
Conference_Location :
Louisville, KY
Print_ISBN :
978-1-4577-1451-1
DOI :
10.1109/CGAMES.2011.6000332