DocumentCode
2994393
Title
Design of social games for collecting reliable semantic annotations
Author
Weng, Lilian ; Schifanella, Rossano ; Menczer, Filippo
Author_Institution
Sch. of Inf. & Comput., Indiana Univ., Bloomington, IN, USA
fYear
2011
fDate
27-30 July 2011
Firstpage
185
Lastpage
192
Abstract
We present two social tagging games based on the Chain Model for object association. GiveALink Slider and Great Minds Think Alike harness human power to generate large streams of social tagging data. Such social annotations are utilized to help people organize Web resources and infer semantic relationship, which in turn can enhance Web applications such as search, recommendation, navigation, and categorization. The two games leverage several design features as well as external social media resources to create entertaining incentives for the players to tag sites and multimedia objects. Preliminary analysis of data generated by these games suggest that the proposed model can be effective for the collection of annotations that are novel, have high quality, and lead to reliable semantics.
Keywords
Internet; Web sites; computer games; multimedia computing; GiveALink Slider; Web applications; Web resources; chain model; multimedia objects; reliable semantic annotations; social annotations; social media resources; social tagging game design; Games; Humans; Media; Navigation; Reliability; Semantics; Tagging;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Games (CGAMES), 2011 16th International Conference on
Conference_Location
Louisville, KY
Print_ISBN
978-1-4577-1451-1
Type
conf
DOI
10.1109/CGAMES.2011.6000337
Filename
6000337
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