• DocumentCode
    2996171
  • Title

    Pedestrian Detection at Warp Speed: Exceeding 500 Detections per Second

  • Author

    De Smedt, Floris ; Van Beeck, Kristof ; Tuytelaars, Tinne ; Goedeme, Toon

  • Author_Institution
    ESAT-PSI-VISICS, KU Leuven, Leuven, Belgium
  • fYear
    2013
  • fDate
    23-28 June 2013
  • Firstpage
    622
  • Lastpage
    628
  • Abstract
    Object detection, and in particular pedestrian detection, is a challenging task, due to the wide variety of appearances. The application domain is extremely broad, ranging from e.g. surveillance to automotive safety systems. Many practical applications however often rely on stringent real-time processing speeds combined with high accuracy needs. These demands are contradictory, and usually a compromise needs to be made. In this paper we present a pedestrian detection framework which is extremely fast (500 detections per second) while still maintaining excellent accuracy results. We achieve these results by combining our fast pedestrian detection algorithm (implemented as a hybrid CPU and GPU combination) with the exploitation of scene constraints (using a warping window approach and temporal information), which yields state-of-the-art detection accuracy. We present profound evaluation results of our algorithm concerning both speed and accuracy on the challenging Caltech dataset. Furthermore we present evaluation results on a very specific application showing the full potential of this warping window approach: detection of pedestrians in a truck´s blind spot zone.
  • Keywords
    object detection; pedestrians; real-time systems; road safety; traffic engineering computing; Caltech dataset; automotive safety systems; detection accuracy; fast pedestrian detection algorithm; hybrid CPU-GPU combination; object detection; pedestrian detection framework; real-time processing speeds; scene constraints; surveillance systems; temporal information; truck blind spot zone; warping window approach; Accuracy; Cameras; Detectors; Feature extraction; Graphics processing units; Hardware; Nonlinear distortion; GPU optimization; Object detection; Vision application;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Vision and Pattern Recognition Workshops (CVPRW), 2013 IEEE Conference on
  • Conference_Location
    Portland, OR
  • Type

    conf

  • DOI
    10.1109/CVPRW.2013.94
  • Filename
    6595938