DocumentCode
2996970
Title
Tri-Cycle: a prototype methodology for advanced software development
Author
Fern, Daniel A. ; Donaldson, Scott E.
Author_Institution
Gould Inc., Fairfax, VA, USA
Volume
2
fYear
1989
fDate
3-6 Jan 1989
Firstpage
377
Abstract
The use of prototyping is considered in the context of advanced military computing projects. One concern is the lack of a formal control process to monitor progress. To address this concern, a software development methodology is proposed that integrates evolutionary prototyping techniques and traditional planning and review activities. The methodology, Tri-Cycle, prescribes a framework that promotes a disciplined approach to better plan, monitor, and evaluate software development without impeding development progress. Early versions of the methodology are being integrated into existing projects. These versions have been well received by customers
Keywords
military computing; software engineering; structured programming; Tri-Cycle; advanced military computing projects; advanced software development; disciplined approach; evolutionary prototyping techniques; formal control process; prototype methodology; review activities; software development methodology; traditional planning; Artificial intelligence; Design engineering; Human factors; Knowledge based systems; Knowledge engineering; Monitoring; Process control; Programming; Prototypes; Software prototyping;
fLanguage
English
Publisher
ieee
Conference_Titel
System Sciences, 1989. Vol.II: Software Track, Proceedings of the Twenty-Second Annual Hawaii International Conference on
Conference_Location
Kailua-Kona, HI
Print_ISBN
0-8186-1912-0
Type
conf
DOI
10.1109/HICSS.1989.48015
Filename
48015
Link To Document