• DocumentCode
    2998035
  • Title

    Fictional Simulation, Automatic Extraction of Key Scenes from Novels

  • Author

    Cant, R.J. ; Langensiepen, C.S. ; Purcell, J.

  • Author_Institution
    Sch. of Sci. & Technol., Nottingham Trent Univ., Nottingham, UK
  • fYear
    2011
  • fDate
    March 30 2011-April 1 2011
  • Firstpage
    99
  • Lastpage
    103
  • Abstract
    This paper proposes a method by which the contents of novels may be automatically parsed to extract the key events, characters, locations and significant objects. A technique of clustering relevant to the textual content of novels was derived in order to extract the pertinent elements. The resultant information is presented in the form of a timeline, which can be used to initiate the storyboarding of games based on novels.
  • Keywords
    computer games; feature extraction; pattern clustering; simulation; text analysis; automatic extraction; fictional simulation; games; key scenes; novels; storyboarding; textual content; Automated Scenario Generation; Computer Games; Machine Comprehension; Natural Language Processing;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Computer Modelling and Simulation (UKSim), 2011 UkSim 13th International Conference on
  • Conference_Location
    Cambridge
  • Print_ISBN
    978-1-61284-705-4
  • Electronic_ISBN
    978-0-7695-4376-5
  • Type

    conf

  • DOI
    10.1109/UKSIM.2011.28
  • Filename
    5754194