DocumentCode
3004854
Title
Disambiguating the recognition of 3D objects
Author
Guerra-Filho, Gutemberg
Author_Institution
Dept. of Comput. Sci. & Eng., Univ. of Texas at Arlington, Arlington, TX, USA
fYear
2009
fDate
20-25 June 2009
Firstpage
2278
Lastpage
2285
Abstract
We propose novel algorithms for the detection, segmentation, recognition, and pose estimation of three-dimensional objects. Our approach initially infers geometric primitives to describe the set of 3D objects. A hierarchical structure is constructed to organize the objects in terms of shared primitives and relations between different primitives in the same object. This structure is shown to disambiguate the object models and to improve recognition rates. The primitives are obtained through our new Invariant Hough Transform. This algorithm uses geometric invariants to compute relations for subsets of points in a specific object. Each relation is stored in a hash table according to the invariant value. The hash table is used to find potential corresponding points between objects. With point matches, pose estimation is achieved by building a probability distribution of transformations. We evaluate our methods with experiments using synthetic and real 3D objects.
Keywords
Hough transforms; data structures; feature extraction; object recognition; pose estimation; 3D objects recognition; Invariant Hough Transform; geometric primitives; hash table; objects pose estimation; objects segmentation; Clouds; Computer science; Discrete transforms; Layout; Object detection; Object recognition; Pattern recognition; Probability distribution; Robustness; Solid modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Computer Vision and Pattern Recognition, 2009. CVPR 2009. IEEE Conference on
Conference_Location
Miami, FL
ISSN
1063-6919
Print_ISBN
978-1-4244-3992-8
Type
conf
DOI
10.1109/CVPR.2009.5206683
Filename
5206683
Link To Document