DocumentCode
3010836
Title
Hybrid concurrency control protocol for multimedia objects
Author
Hasumi, Keisuke ; Enokido, Tomoya ; Takizawa, Makoto
Author_Institution
Tokyo Denki Univ.
fYear
2004
fDate
14-14 May 2004
Firstpage
211
Lastpage
218
Abstract
Multimedia objects distributed in networks are concurrently manipulated by multiple transactions in applications like co-authoring systems and distributed gaming systems. Not only state but also quality of service (QoS) of object are changed through methods. We define new types of conflicting and exclusive relations on methods to serialize transactions and to realize exclusive manipulation of an object by taking into account QoS change in addition to state change. We discuss a locking protocol for realizing mutual exclusion on objects and a scheduler for serializing transactions with respect to the QoS-based conflicting and exclusive relations
Keywords
concurrency control; distributed databases; multimedia communication; protocols; quality of service; transaction processing; QoS; co-authoring system; distributed gaming system; hybrid concurrency control protocol; locking protocol; multimedia object; quality of service; realizing mutual exclusion; Concurrency control; Degradation; Distributed computing; Encapsulation; Multimedia systems; Object oriented modeling; Protocols; Quality of service; Throughput;
fLanguage
English
Publisher
ieee
Conference_Titel
Object-Oriented Real-Time Distributed Computing, 2004. Proceedings. Seventh IEEE International Symposium on
Conference_Location
Vienna
Print_ISBN
0-7695-2124-X
Type
conf
DOI
10.1109/ISORC.2004.1300350
Filename
1300350
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