DocumentCode
3011408
Title
The Application of Simulation Game in Practical Training of Entrepreneurship Education
Author
Chen, Xiaowei
Author_Institution
Art Coll., Zhejiang Shuren Univ., Hangzhou, China
fYear
2010
fDate
29-31 Oct. 2010
Firstpage
1
Lastpage
3
Abstract
Nowadays, entrepreneurship is a hot topic for college students, comparing with the passion of undergraduates´ self-employment and the serious situation of short-lived entrepreneurship. Lacking practical training in the enterprise education and in order to make fullest use of gamed instructional facilities, this paper proposes a simulated game instead of traditional instruction. This study is based on enterprise process and management approaches, so students can operate the role of perform game in a virtual environment to enhance enterprise knowledge and experience.
Keywords
commerce; computer aided instruction; computer games; educational courses; educational institutions; further education; management education; training; virtual reality; college student; enterprise management; entrepreneurship education; practical training; simulation game; undergraduate self employment; virtual environment; Analytical models; Educational institutions; Games; Innovation management; Virtual environment;
fLanguage
English
Publisher
ieee
Conference_Titel
Multimedia Technology (ICMT), 2010 International Conference on
Conference_Location
Ningbo
Print_ISBN
978-1-4244-7871-2
Type
conf
DOI
10.1109/ICMULT.2010.5631479
Filename
5631479
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