DocumentCode :
3015533
Title :
A GPU implementation of color digital halftoning using the Direct Binary Search algorithm
Author :
Chandu, Kartheek ; Stanich, Mikel ; Trager, Barry ; Wu, Chai Wah
Author_Institution :
Ricoh Production Print Solutions, LLC, 6300 Diagonal Hwy, Boulder, CO 80301, USA
fYear :
2012
fDate :
20-23 May 2012
Firstpage :
185
Lastpage :
188
Abstract :
We illustrate how employing Graphics Processing Units (GPU) can speed-up intensive image processing operations. In particular, we demonstrate the use of the NVIDIA CUDA architecture to implement a color digital binary halftoning algorithm based on Direct Binary Search (DBS). Halftoning a color image is more computationally expensive than the single color case as there is a need to minimize dot interaction between different color planes as well. We propose processing all color planes in parallel. In addition we employ processing several non-overlapping neighborhoods in parallel, by utilizing the GPU´s parallel architecture, to further improve the computational efficiency. This parallel approach allows us to use a large neighborhood and filter size, to achieve the highest halftone quality, while having minimal impact on performance.
Keywords :
Computer architecture; Graphics processing unit; Image color analysis; Instruction sets; Kernel; Parallel processing; Satellite broadcasting;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Circuits and Systems (ISCAS), 2012 IEEE International Symposium on
Conference_Location :
Seoul, Korea (South)
ISSN :
0271-4302
Print_ISBN :
978-1-4673-0218-0
Type :
conf
DOI :
10.1109/ISCAS.2012.6271629
Filename :
6271629
Link To Document :
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