• DocumentCode
    3015533
  • Title

    A GPU implementation of color digital halftoning using the Direct Binary Search algorithm

  • Author

    Chandu, Kartheek ; Stanich, Mikel ; Trager, Barry ; Wu, Chai Wah

  • Author_Institution
    Ricoh Production Print Solutions, LLC, 6300 Diagonal Hwy, Boulder, CO 80301, USA
  • fYear
    2012
  • fDate
    20-23 May 2012
  • Firstpage
    185
  • Lastpage
    188
  • Abstract
    We illustrate how employing Graphics Processing Units (GPU) can speed-up intensive image processing operations. In particular, we demonstrate the use of the NVIDIA CUDA architecture to implement a color digital binary halftoning algorithm based on Direct Binary Search (DBS). Halftoning a color image is more computationally expensive than the single color case as there is a need to minimize dot interaction between different color planes as well. We propose processing all color planes in parallel. In addition we employ processing several non-overlapping neighborhoods in parallel, by utilizing the GPU´s parallel architecture, to further improve the computational efficiency. This parallel approach allows us to use a large neighborhood and filter size, to achieve the highest halftone quality, while having minimal impact on performance.
  • Keywords
    Computer architecture; Graphics processing unit; Image color analysis; Instruction sets; Kernel; Parallel processing; Satellite broadcasting;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Circuits and Systems (ISCAS), 2012 IEEE International Symposium on
  • Conference_Location
    Seoul, Korea (South)
  • ISSN
    0271-4302
  • Print_ISBN
    978-1-4673-0218-0
  • Type

    conf

  • DOI
    10.1109/ISCAS.2012.6271629
  • Filename
    6271629