• DocumentCode
    3018271
  • Title

    On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects

  • Author

    Oakley, Ian ; Esteves, Antonio

  • Author_Institution
    Ulsan Nat. Inst. of Sci. & Technol., Ulsan, South Korea
  • fYear
    2013
  • fDate
    10-13 July 2013
  • Firstpage
    5
  • Lastpage
    6
  • Abstract
    The smart, augmented objects that appear in systems that support tangible interaction have a dual life. While they can exhibit complex digital behaviors in the technological context they are designed for, they are also static, standard physical objects in other situations: while stacked on the side of a table, placed in a pocket or held in a user´s hand. This paper argues that to design truly effective tangible systems, we need consider both these situations - both the online and the offline. To illustrate this point, it briefly describes two studies into the offline use of tangible objects, highlighting lessons learnt for the design of future systems.
  • Keywords
    haptic interfaces; human computer interaction; complex digital behavior; smart augmented objects; static standard physical objects; tangible interaction; truly effective tangible system design; Complexity theory; Context; Games; Human computer interaction; Monitoring; Presses; Embodied Cognition; Human-Computer Interaction (HCI); Physical Computing; Tangible Interaction;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Ubiquitous Virtual Reality (ISUVR), 2013 International Symposium on
  • Conference_Location
    Daejeon
  • Type

    conf

  • DOI
    10.1109/ISUVR.2013.12
  • Filename
    6597721