DocumentCode
3018271
Title
On and Offline Tangible Interaction: Studying the Secret Lives of Augmented Objects
Author
Oakley, Ian ; Esteves, Antonio
Author_Institution
Ulsan Nat. Inst. of Sci. & Technol., Ulsan, South Korea
fYear
2013
fDate
10-13 July 2013
Firstpage
5
Lastpage
6
Abstract
The smart, augmented objects that appear in systems that support tangible interaction have a dual life. While they can exhibit complex digital behaviors in the technological context they are designed for, they are also static, standard physical objects in other situations: while stacked on the side of a table, placed in a pocket or held in a user´s hand. This paper argues that to design truly effective tangible systems, we need consider both these situations - both the online and the offline. To illustrate this point, it briefly describes two studies into the offline use of tangible objects, highlighting lessons learnt for the design of future systems.
Keywords
haptic interfaces; human computer interaction; complex digital behavior; smart augmented objects; static standard physical objects; tangible interaction; truly effective tangible system design; Complexity theory; Context; Games; Human computer interaction; Monitoring; Presses; Embodied Cognition; Human-Computer Interaction (HCI); Physical Computing; Tangible Interaction;
fLanguage
English
Publisher
ieee
Conference_Titel
Ubiquitous Virtual Reality (ISUVR), 2013 International Symposium on
Conference_Location
Daejeon
Type
conf
DOI
10.1109/ISUVR.2013.12
Filename
6597721
Link To Document