• DocumentCode
    3021636
  • Title

    The research and analysis on the situation of college students´ on-line games

  • Author

    Jiang, Jielei ; Fu, Jianming

  • Author_Institution
    Fac. of Teacher Educ., Zhejiang Normal Univ., Jinhua, China
  • fYear
    2011
  • fDate
    26-28 July 2011
  • Firstpage
    892
  • Lastpage
    895
  • Abstract
    Using questionnaire to inquire 3,402 college students nationwide, we analyze the situation of college students\´ on-line games through three aspects: the time, the types and the purpose of playing on-line game. The results come as follows: the time college students playing on-line games is skewed distribution; role-playing game, puzzle games and shooting games are the three most favourite games among college students; the two main purposes of playing on-line games are "killing time" and "releasing pressure"; the situation of playing on-line games presents difference on gender, grade, major and so on.
  • Keywords
    computer games; social aspects of automation; statistical distributions; college students online games; killing time; puzzle games; releasing pressure; role-playing game; shooting games; skewed distribution; Art; Computers; Educational institutions; Games; Psychology; Sun; college students; on-line games; status survey;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Technology (ICMT), 2011 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-61284-771-9
  • Type

    conf

  • DOI
    10.1109/ICMT.2011.6001671
  • Filename
    6001671