DocumentCode
3024080
Title
2D texture refinement using procedural functions
Author
Clua, E. ; Dreux, M. ; Gattass, M.
Author_Institution
Dept. of Comput. Sci., Pontificia Univ. Catolica do Rio de Janeiro, Brazil
fYear
1999
fDate
1999
Firstpage
452
Lastpage
456
Abstract
In computer graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. The article first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of those techniques. It then presents another solution for this problem, that can be used together with the interpolation. It increases the texture details, making use of procedural functions
Keywords
antialiasing; computational geometry; image texture; interpolation; 2D texture refinement; aliasing; computer graphics; continuous functions; discrete elements; interpolation methods; procedural functions; texture details; Computer science; Electrical capacitance tomography; Equations; Fractals; Image sampling; Interpolation; Mechanical engineering; Noise generators; Spline; Surface texture;
fLanguage
English
Publisher
ieee
Conference_Titel
Information Visualization, 1999. Proceedings. 1999 IEEE International Conference on
Conference_Location
London
ISSN
1093-9547
Print_ISBN
0-7695-0210-5
Type
conf
DOI
10.1109/IV.1999.781595
Filename
781595
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