• DocumentCode
    3024080
  • Title

    2D texture refinement using procedural functions

  • Author

    Clua, E. ; Dreux, M. ; Gattass, M.

  • Author_Institution
    Dept. of Comput. Sci., Pontificia Univ. Catolica do Rio de Janeiro, Brazil
  • fYear
    1999
  • fDate
    1999
  • Firstpage
    452
  • Lastpage
    456
  • Abstract
    In computer graphics, aliasing is a problem which is always present when discrete elements are mapped to continuous functions or vice-versa. Although there is no general solution for this kind of problem, there are many techniques that aim at reducing the effects of aliasing. The article first discusses how interpolation methods are usually applied in order to correct this problem and shows the limitations of those techniques. It then presents another solution for this problem, that can be used together with the interpolation. It increases the texture details, making use of procedural functions
  • Keywords
    antialiasing; computational geometry; image texture; interpolation; 2D texture refinement; aliasing; computer graphics; continuous functions; discrete elements; interpolation methods; procedural functions; texture details; Computer science; Electrical capacitance tomography; Equations; Fractals; Image sampling; Interpolation; Mechanical engineering; Noise generators; Spline; Surface texture;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Information Visualization, 1999. Proceedings. 1999 IEEE International Conference on
  • Conference_Location
    London
  • ISSN
    1093-9547
  • Print_ISBN
    0-7695-0210-5
  • Type

    conf

  • DOI
    10.1109/IV.1999.781595
  • Filename
    781595