• DocumentCode
    3024482
  • Title

    Realistic 3D facial animation using parameter-based deformation and texture remapping

  • Author

    Sato, Hajime ; Ohya, Jun ; TERASHIMA, Nobuyoshi

  • Author_Institution
    Global Inf. & Telecommun. Inst., Waseda Univ., Tokyo, Japan
  • fYear
    2004
  • fDate
    17-19 May 2004
  • Firstpage
    735
  • Lastpage
    742
  • Abstract
    A method for constructing 3D human facial images which maintains the characteristics of video input image is proposed. First, a personalized 3D polygonal facial model is constructed from two orthogonal facial images. Video input frames are modified, and the vertices composing the 3D polygons are altered according to the contraction rule of facial muscles. Moreover, the modified input frame is texture mapped directly onto the forementioned model to improve the quality of the reconstructed image. This method was implemented onto an ordinary PC, and an experiment using five persons´ face data showed the effectiveness of the method both quantitatively and subjectively.
  • Keywords
    computer animation; image reconstruction; image texture; video signal processing; facial muscles; parameter-based deformation; realistic 3D facial animation; texture remapping; video input image; Deformable models; Face recognition; Facial animation; Facial muscles; Humans; Image recognition; Image reconstruction; Psychology; Teleconferencing; Videoconference;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Automatic Face and Gesture Recognition, 2004. Proceedings. Sixth IEEE International Conference on
  • Print_ISBN
    0-7695-2122-3
  • Type

    conf

  • DOI
    10.1109/AFGR.2004.1301622
  • Filename
    1301622