• DocumentCode
    3024611
  • Title

    Effects of redirection on spatial orientation in real and virtual environments

  • Author

    Suma, Evan A. ; Krum, David M. ; Finkelstein, Samantha ; Bolas, Mark

  • Author_Institution
    USC Inst. for Creative Technol., CA, USA
  • fYear
    2011
  • fDate
    19-20 March 2011
  • Firstpage
    35
  • Lastpage
    38
  • Abstract
    We report a user study that investigated the effect of redirection in an immersive virtual environment on spatial orientation relative to both real world and virtual stimuli. Participants performed a series of spatial pointing tasks with real and virtual targets, during which they experienced three within-subjects conditions: rotation-based redirection, change blindness redirection, and no redirection. Our results indicate that when using the rotation technique, participants spatially updated both their virtual and real world orientations during redirection, resulting in pointing accuracy to the targets´ recomputed positions that was strikingly similar to the control condition. While our data also suggest that a similar spatial updating may have occurred when using a change blindness technique, the realignment of targets appeared to be more complicated than a simple rotation, and was thus difficult to measure quantitatively.
  • Keywords
    spatial reasoning; virtual reality; change blindness redirection; immersive virtual environment; rotation-based redirection; spatial orientation; spatial pointing tasks; Blindness; Legged locomotion; Navigation; Target tracking; Virtual environment; Visualization; redirection; spatial orientation; virtual environments;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    3D User Interfaces (3DUI), 2011 IEEE Symposium on
  • Conference_Location
    Singapore
  • Print_ISBN
    978-1-4577-0063-7
  • Electronic_ISBN
    978-1-4577-0064-4
  • Type

    conf

  • DOI
    10.1109/3DUI.2011.5759214
  • Filename
    5759214