DocumentCode
3024611
Title
Effects of redirection on spatial orientation in real and virtual environments
Author
Suma, Evan A. ; Krum, David M. ; Finkelstein, Samantha ; Bolas, Mark
Author_Institution
USC Inst. for Creative Technol., CA, USA
fYear
2011
fDate
19-20 March 2011
Firstpage
35
Lastpage
38
Abstract
We report a user study that investigated the effect of redirection in an immersive virtual environment on spatial orientation relative to both real world and virtual stimuli. Participants performed a series of spatial pointing tasks with real and virtual targets, during which they experienced three within-subjects conditions: rotation-based redirection, change blindness redirection, and no redirection. Our results indicate that when using the rotation technique, participants spatially updated both their virtual and real world orientations during redirection, resulting in pointing accuracy to the targets´ recomputed positions that was strikingly similar to the control condition. While our data also suggest that a similar spatial updating may have occurred when using a change blindness technique, the realignment of targets appeared to be more complicated than a simple rotation, and was thus difficult to measure quantitatively.
Keywords
spatial reasoning; virtual reality; change blindness redirection; immersive virtual environment; rotation-based redirection; spatial orientation; spatial pointing tasks; Blindness; Legged locomotion; Navigation; Target tracking; Virtual environment; Visualization; redirection; spatial orientation; virtual environments;
fLanguage
English
Publisher
ieee
Conference_Titel
3D User Interfaces (3DUI), 2011 IEEE Symposium on
Conference_Location
Singapore
Print_ISBN
978-1-4577-0063-7
Electronic_ISBN
978-1-4577-0064-4
Type
conf
DOI
10.1109/3DUI.2011.5759214
Filename
5759214
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