DocumentCode :
3025275
Title :
Design and implementation of voice controlled Tetris game based on Microsoft SDK
Author :
Yuan, XiaoJie ; Fan, Jing
Author_Institution :
Sch. of Photoelectronic Inf. & Commun. Eng., Beijing Inf. Sci. & Technol. Univ., Beijing, China
fYear :
2011
fDate :
26-28 July 2011
Firstpage :
275
Lastpage :
278
Abstract :
"Tetris" is a very popular puzzle game. It\´s very popular for the audiences of all ages because of its simple easy to use and other benefits. The framework of speaker independent voice controlled Tetris game based on speech recognition is introduced in this paper. Then the implementation of voice controlled Tetris game based on Microsoft Speech recognition is described in detail. Finally the system is tested and analyzed. Experiments show that, although the voice controlled system lacks flexibility, it still has some practical value for its high recognition rate and its robustness.
Keywords :
computer games; human computer interaction; speaker recognition; speech-based user interfaces; Microsoft SDK; Microsoft speech recognition; puzzle game; speaker independent voice controlled Tetris game; voice controlled system; Control systems; Engines; Games; Grammar; Hidden Markov models; Speech; Speech recognition; Microsoft Speech SDK 5.1; Tetris; speech recognition; voice controlled;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-61284-771-9
Type :
conf
DOI :
10.1109/ICMT.2011.6001825
Filename :
6001825
Link To Document :
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