DocumentCode
3025568
Title
Kinect-like depth denoising
Author
Fu, Jingjing ; Wang, Shiqi ; Lu, Yan ; Li, Shipeng ; Zeng, Wenjun
Author_Institution
Media Comput. Group, Microsoft Res. Asia, Beijing, China
fYear
2012
fDate
20-23 May 2012
Firstpage
512
Lastpage
515
Abstract
Accuracy and stability of Kinect-like depth data is limited by its generating principle. In order to serve further applications with high quality depth, the preprocessing on depth data is essential. In this paper, we analyze the characteristics of the Kinect-like depth data by examing its generation principle and propose a spatial-temporal denoising algorithm taking into account its special properties. Both the intra-frame spatial correlation and the inter-frame temporal correlation are exploited to fill the depth hole and suppress the depth noise. Moreover, a divisive normalization approach is proposed to assist the noise filtering process. The 3D rendering results of the processed depth demonstrates that the lost depth is recovered in some hole regions and the noise is suppressed with depth features preserved.
Keywords
filtering theory; image denoising; rendering (computer graphics); 3D rendering; Kinect-like depth data; Kinect-like depth denoising; depth data preprocessing; divisive normalization approach; high quality depth; inter-frame temporal correlation; intra-frame spatial correlation; noise filtering process; spatial-temporal denoising algorithm; Accuracy; Cameras; Correlation; Filtering; Noise; Noise reduction; Rendering (computer graphics);
fLanguage
English
Publisher
ieee
Conference_Titel
Circuits and Systems (ISCAS), 2012 IEEE International Symposium on
Conference_Location
Seoul
ISSN
0271-4302
Print_ISBN
978-1-4673-0218-0
Type
conf
DOI
10.1109/ISCAS.2012.6272078
Filename
6272078
Link To Document