• DocumentCode
    3026107
  • Title

    Notice of Violation of IEEE Publication Principles
    A mass-spring model for real time cloth deformation

  • Author

    Liu Zhengdong ; Shang Shuyuan

  • Author_Institution
    Comput. Inf. Centre, Beijing Inst. of Fashion Technol., Beijing, China
  • fYear
    2011
  • fDate
    26-28 July 2011
  • Firstpage
    2845
  • Lastpage
    2848
  • Abstract
    Notice of Violation of IEEE Publication Principles

    "A Mass-spring Model for Real Time Cloth Deformation"
    by Liu Zhengdong and Shang Shuyuan
    in the Proceedings of the International Conference on Multimedia Technology (ICMT), July 2011, pp. 2845-2848

    After careful and considered review of the content and authorship of this paper by a duly constituted expert committee, this paper has been found to be in violation of IEEE\´s Publication Principles.

    This paper duplicates significant amounts of content from the original paper cited below. The original text was copied without attribution (including appropriate references to the original author(s) and/or paper title) and without permission.

    Due to the nature of this violation, reasonable effort should be made to remove all past references to this paper, and future references should be made to the following article:

    "A Mass-spring Model for Real Time Deformable Solids"
    by Tzvetomir Vassilev and Bernhard Spanlang
    in the Proceedings of the East West Vision Conference, January 2002

    This paper presents a mass-spring model for real-time simulation of volume preserving deformable solids. A new type of springs that show collective behavior was developed called "support springs", which model the "matter" inside the object and make it preserve its volume without the need of explicit volume computations during the simulation as it is done in conventional methods. Comparing the volume during simulation with the initial volume of the deformable solid demonstrates the accuracy of our approach. Experiments on different geometry show the low computational complexity.
  • Keywords
    clothing; computational complexity; deformation; production engineering computing; simulation; cloth; computational complexity; mass-spring model; real time simulation; solid deformation; support springs method; volume preservation; Animation; Computational modeling; Deformable models; Force; Muscles; Solid modeling; Springs; 3D deformaion; Cloth animation; Mass-spring model;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Technology (ICMT), 2011 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-61284-771-9
  • Type

    conf

  • DOI
    10.1109/ICMT.2011.6001862
  • Filename
    6001862