DocumentCode :
3026107
Title :
Notice of Violation of IEEE Publication Principles
A mass-spring model for real time cloth deformation
Author :
Liu Zhengdong ; Shang Shuyuan
Author_Institution :
Comput. Inf. Centre, Beijing Inst. of Fashion Technol., Beijing, China
fYear :
2011
fDate :
26-28 July 2011
Firstpage :
2845
Lastpage :
2848
Abstract :
Notice of Violation of IEEE Publication Principles

"A Mass-spring Model for Real Time Cloth Deformation"
by Liu Zhengdong and Shang Shuyuan
in the Proceedings of the International Conference on Multimedia Technology (ICMT), July 2011, pp. 2845-2848

After careful and considered review of the content and authorship of this paper by a duly constituted expert committee, this paper has been found to be in violation of IEEE\´s Publication Principles.

This paper duplicates significant amounts of content from the original paper cited below. The original text was copied without attribution (including appropriate references to the original author(s) and/or paper title) and without permission.

Due to the nature of this violation, reasonable effort should be made to remove all past references to this paper, and future references should be made to the following article:

"A Mass-spring Model for Real Time Deformable Solids"
by Tzvetomir Vassilev and Bernhard Spanlang
in the Proceedings of the East West Vision Conference, January 2002

This paper presents a mass-spring model for real-time simulation of volume preserving deformable solids. A new type of springs that show collective behavior was developed called "support springs", which model the "matter" inside the object and make it preserve its volume without the need of explicit volume computations during the simulation as it is done in conventional methods. Comparing the volume during simulation with the initial volume of the deformable solid demonstrates the accuracy of our approach. Experiments on different geometry show the low computational complexity.
Keywords :
clothing; computational complexity; deformation; production engineering computing; simulation; cloth; computational complexity; mass-spring model; real time simulation; solid deformation; support springs method; volume preservation; Animation; Computational modeling; Deformable models; Force; Muscles; Solid modeling; Springs; 3D deformaion; Cloth animation; Mass-spring model;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Multimedia Technology (ICMT), 2011 International Conference on
Conference_Location :
Hangzhou
Print_ISBN :
978-1-61284-771-9
Type :
conf
DOI :
10.1109/ICMT.2011.6001862
Filename :
6001862
Link To Document :
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