DocumentCode
3027528
Title
How designers design and program interactive behaviors
Author
Myers, Brad ; Park, Sun Young ; Nakano, Yoko ; Mueller, Greg ; Ko, Andrew
Author_Institution
Human Comput. Interaction Inst., Carnegie Mellon Univ., Pittsburgh, PA
fYear
2008
fDate
15-19 Sept. 2008
Firstpage
177
Lastpage
184
Abstract
Designers are skilled at sketching and prototyping the look of interfaces, but to explore various behaviors (what the interface does in response to input) typically requires programming using Javascript, ActionScript for Flash, or other languages. In our survey of 259 designers, 86% reported that the behavior is more difficult to prototype than the appearance. Often (78% of the time), designing the behavior requires collaborating with developers, but 76% of designers reported that communicatin1g the behavior to developers was more difficult than the appearance. Other results include that annotations such as arrows and paragraphs of text are used on top of sketches and storyboards to explain behaviors, and designers want to explore multiple versions of behaviors, but todaypsilas tools make this difficult. The results provide new ideas for future tools.
Keywords
user interfaces; interactive behavior; user interface; Collaboration; Computer interfaces; Human computer interaction; Java; Motion pictures; Programming profession; Prototypes; Sun; User interfaces; Web pages;
fLanguage
English
Publisher
ieee
Conference_Titel
Visual Languages and Human-Centric Computing, 2008. VL/HCC 2008. IEEE Symposium on
Conference_Location
Herrsching am Ammersee
ISSN
1943-6092
Print_ISBN
978-1-4244-2528-0
Electronic_ISBN
1943-6092
Type
conf
DOI
10.1109/VLHCC.2008.4639081
Filename
4639081
Link To Document