• DocumentCode
    3027965
  • Title

    Continual surface-based multi-projector blending for moving objects

  • Author

    Lincoln, Peter ; Welch, Greg ; Fuchs, Henry

  • Author_Institution
    Dept. of Comput. Sci., Univ. of North Carolina at Chapel Hill, Chapel Hill, NC, USA
  • fYear
    2011
  • fDate
    19-23 March 2011
  • Firstpage
    115
  • Lastpage
    118
  • Abstract
    We introduce a general technique for blending imagery from multiple projectors on a tracked, moving, non-planar object. Our technique continuously computes visibility of pixels over the surfaces of the object and dynamically computes the per-pixel weights for each projector. This approach supports smooth transitions between areas of the object illuminated by different number of projectors, down to the illumination contribution of individual pixels within each polygon. To achieve real-time performance, we take advantage of graphics hardware, implementing much of the technique with a custom dynamic blending shader program within the GPU associated with each projector. We demonstrate the technique with some tracked objects being illuminated by three projectors.
  • Keywords
    computer graphic equipment; coprocessors; image motion analysis; rendering (computer graphics); virtual reality; blending shader program; continual surface; graphics processing unit; illumination; image blending; moving objects; multiprojector blending; Calibration; Computational modeling; Pixel; Real time systems; Rendering (computer graphics); Sea surface; Solid modeling;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Virtual Reality Conference (VR), 2011 IEEE
  • Conference_Location
    Singapore
  • ISSN
    1087-8270
  • Print_ISBN
    978-1-4577-0039-2
  • Electronic_ISBN
    1087-8270
  • Type

    conf

  • DOI
    10.1109/VR.2011.5759447
  • Filename
    5759447