DocumentCode :
3030104
Title :
Design Issues in Developing a Real-Time Control Simulator
Author :
Davidrajuh, Reggie
Author_Institution :
Electr. & Comput. Eng., Univ. of Stavanger, Stavanger, Norway
fYear :
2011
fDate :
16-18 Nov. 2011
Firstpage :
156
Lastpage :
161
Abstract :
Petri net is a powerful tool for modeling and simulation of discrete event dynamic systems (DEDS). This paper is about developing a new real-time control simulator based on Petri net. This paper presents three design challenges that were dealt with during the development of the real-time control simulator, the design issues were: 1) realization of token gaming (time requirements in consumption of input tokens and creation of output tokens), 2) representation of event continuity (whether places or transitions represent event continuity), and 3) interaction with the external influences (whether to map places or transitions to interact with external events). This paper shows that the following are the most suitable for development of the real-time control simulator: ASAP firing for realization of token gaming, transition for representing continuity of events, and transition (with the pre and post definitions) for interacting with external events).
Keywords :
Petri nets; control engineering computing; discrete event systems; ASAP firing; Petri net; design issues; discrete event dynamic systems; event continuity; real-time control simulator; token gaming; Actuators; Fires; Firing; MATLAB; Machining; Real time systems; Sensors; GPenSIM; MATLAB; Petri net; discrete event dynamic system (DEDS); modeling and simulation; real-time systems;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Computer Modeling and Simulation (EMS), 2011 Fifth UKSim European Symposium on
Conference_Location :
Madrid
Print_ISBN :
978-1-4673-0060-5
Type :
conf
DOI :
10.1109/EMS.2011.90
Filename :
6131206
Link To Document :
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