DocumentCode :
3031014
Title :
Study on the virtual natural landscape walkthrough by using Unity 3D
Author :
Yang, Kuang ; Jie, Jiang ; Haihui, Shen
Author_Institution :
Inst. of Educ., Jiang Xi Sci. & Technol. Normal Univ., NanChang, China
fYear :
2011
fDate :
19-20 March 2011
Firstpage :
235
Lastpage :
238
Abstract :
This paper describes the use of this 3D virtual reality engine of making natural landscape walkthrough. It explains the methods of making the sky, topography, trees and flowers, water of nature common things in Unity 3D, and expound Unity 3D software has quick and convenient advantage in making of virtual roaming, at last, it emphaise the pursuit for realistic scene is more important than the scene optimization under the condition of current level of computer.
Keywords :
natural scenes; optimisation; virtual reality; 3D virtual reality engine; Unity 3D software; optimization; realistic scene; virtual natural landscape walkthrough; virtual roaming; unity 3D; virtual natural landscape; walkthrough;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
VR Innovation (ISVRI), 2011 IEEE International Symposium on
Conference_Location :
Singapore
Print_ISBN :
978-1-4577-0055-2
Electronic_ISBN :
978-1-4577-0054-5
Type :
conf
DOI :
10.1109/ISVRI.2011.5759642
Filename :
5759642
Link To Document :
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