• DocumentCode
    3031801
  • Title

    The implementation of stage lighting simulation based on OGRE

  • Author

    Fang, Yuhua ; Shen, Yinghua ; Lu, Chaohui ; Li, Chunhong

  • Author_Institution
    Sch. of Inf. Eng. Commun., Univ. of China, Beijing, China
  • fYear
    2011
  • fDate
    26-28 July 2011
  • Firstpage
    5152
  • Lastpage
    5155
  • Abstract
    Using 3D real-time simulation technology, three dimensional stage scene and lighting environment could be easily simulated. In this paper, an implementation of stage lighting simulation based on OGRE is proposed. Lighting is the most critical factor of the virtual stage. OGRE provides several useful lighting models itself, while they couldn´t simulate models such as chasing light and soft light, which are very useful in stage effects. Our system solves these problems properly, and proposes different kinds of stages and lighting effects realistically. All the lighting effects could be controlled easily with flexible UI framework. Furthermore, animation effects are also introduced, which make the virtual stage more vividly. In our system, designers could adjust various lighting parameters, design stage lighting environment, and add a variety of stage effects easily.
  • Keywords
    digital simulation; lighting; user interfaces; virtual reality; 3D real time simulation technology; OGRE; UI framework; chasing light; soft light; stage effects; stage lighting simulation; three dimensional stage scene; virtual stage; Animation; Lighting; Load modeling; Mathematical model; Real time systems; Solid modeling; Tracking; OGRE; stage lighting; three-dimensional simulation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Multimedia Technology (ICMT), 2011 International Conference on
  • Conference_Location
    Hangzhou
  • Print_ISBN
    978-1-61284-771-9
  • Type

    conf

  • DOI
    10.1109/ICMT.2011.6002162
  • Filename
    6002162