• DocumentCode
    303357
  • Title

    Neurosolver solves blocks world problems

  • Author

    Bieszczad, Andrze ; Pagurek, Bernard

  • Author_Institution
    Dept. of Syst. & Comput. Eng., Carleton Univ., Ottawa, Ont., Canada
  • Volume
    2
  • fYear
    1996
  • fDate
    3-6 Jun 1996
  • Firstpage
    1215
  • Abstract
    We report an ongoing work on a biologically inspired device, the Neurosolver, introduced in our (1995) earlier paper. To explore and improve the Neurosolver´s capabilities, we attempt to apply it to a task of rearranging three different blocks in a blocks world similar to the worlds known from the classic AI literature. The Neurosolver records the observed trajectories in the state space of the blocks world and uses the learned traces to perform searches and construct plans to control the movements of the blocks. This work is a part of a broader effort to devise neurally-based agents that would cooperate en masse in a process of solving complex problems. We consider it a next step toward a Neuromorphic General Problem Solver
  • Keywords
    cooperative systems; neural nets; problem solving; search problems; AI literature; Neuromorphic General Problem Solver; Neurosolver; blocks world problems; complex problems; neurally-based agents; observed trajectories; searches; state space; Backpropagation algorithms; Clustering algorithms; Context modeling; History; Neural networks; Orbital robotics; Path planning; Production systems; State-space methods; Topology;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Neural Networks, 1996., IEEE International Conference on
  • Conference_Location
    Washington, DC
  • Print_ISBN
    0-7803-3210-5
  • Type

    conf

  • DOI
    10.1109/ICNN.1996.549071
  • Filename
    549071