DocumentCode :
3035794
Title :
Game Theory and Information Technology Professionals Behaviour Case Study, Experiments and Results
Author :
Assis Rodrigues, Sergio ; Moreira de Souza, Jano ; Tskhakaya, Ekaterina
Author_Institution :
Comput. Sci. Dept., COPPE/UFRJ Fed. Univ. Of Rio de Janeiro, Rio de Janeiro, Brazil
fYear :
2013
fDate :
13-16 Oct. 2013
Firstpage :
309
Lastpage :
315
Abstract :
Game theory has been largely criticized for not being practical enough. Although game theory is compulsory in any economics, business and management course it is not widely accepted as a theory that has a practical application. Although the answer to this problem does not lie on the surface, a connection between game theory and negotiation support systems has revealed the use of the principles of game theory in simulating business negotiations for IT and non-IT people. The behavioural aspects of people´s actions during negotiations characterise their different strategies in various situations.
Keywords :
behavioural sciences; game theory; behavioural aspects; business course; business negotiations; economic course; game theory; information technology professionals behaviour case study; management course; negotiation support systems; Collaboration; Companies; Game theory; Games; Market research; Software; Conflict Resolution in Software Development Projects; Game Theory; Negotiation;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
Conference_Location :
Manchester
Type :
conf
DOI :
10.1109/SMC.2013.59
Filename :
6721812
Link To Document :
بازگشت