• DocumentCode
    3035794
  • Title

    Game Theory and Information Technology Professionals Behaviour Case Study, Experiments and Results

  • Author

    Assis Rodrigues, Sergio ; Moreira de Souza, Jano ; Tskhakaya, Ekaterina

  • Author_Institution
    Comput. Sci. Dept., COPPE/UFRJ Fed. Univ. Of Rio de Janeiro, Rio de Janeiro, Brazil
  • fYear
    2013
  • fDate
    13-16 Oct. 2013
  • Firstpage
    309
  • Lastpage
    315
  • Abstract
    Game theory has been largely criticized for not being practical enough. Although game theory is compulsory in any economics, business and management course it is not widely accepted as a theory that has a practical application. Although the answer to this problem does not lie on the surface, a connection between game theory and negotiation support systems has revealed the use of the principles of game theory in simulating business negotiations for IT and non-IT people. The behavioural aspects of people´s actions during negotiations characterise their different strategies in various situations.
  • Keywords
    behavioural sciences; game theory; behavioural aspects; business course; business negotiations; economic course; game theory; information technology professionals behaviour case study; management course; negotiation support systems; Collaboration; Companies; Game theory; Games; Market research; Software; Conflict Resolution in Software Development Projects; Game Theory; Negotiation;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
  • Conference_Location
    Manchester
  • Type

    conf

  • DOI
    10.1109/SMC.2013.59
  • Filename
    6721812