DocumentCode :
3036072
Title :
Hierarchical clustering of 3D objects and its application to minimum distance computation
Author :
Sappa, Angel Domingo ; Garcia, M.A.
Author_Institution :
Universitat Autonoma de Barcelona
Volume :
5
fYear :
2004
fDate :
April 26 2004-May 1 2004
Firstpage :
5287
Lastpage :
5292
Abstract :
This paper presents a new iterative algorithm for automatically generating a hierarchical clustering of the objects contained in a complex 3D scene. The proposed object-oriented representation is shown to be advantageous over octrees, a traditional scene-oriented hierarchical representation, for accelerating extensively-used tasks such as minimum distance computation. Experimental results with large synthetic 3D scenes are presented.
Keywords :
Acceleration; Application software; Computer vision; Cost function; Image processing; Iterative algorithms; Layout; Object oriented modeling; Process planning; Strategic planning; Hierarchical clustering; World modeling;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Robotics and Automation, 2004. Proceedings. ICRA '04. 2004 IEEE International Conference on
Conference_Location :
New Orleans, LA, USA
ISSN :
1050-4729
Print_ISBN :
0-7803-8232-3
Type :
conf
DOI :
10.1109/ROBOT.2004.1302557
Filename :
1302557
Link To Document :
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