DocumentCode
3036072
Title
Hierarchical clustering of 3D objects and its application to minimum distance computation
Author
Sappa, Angel Domingo ; Garcia, M.A.
Author_Institution
Universitat Autonoma de Barcelona
Volume
5
fYear
2004
fDate
April 26 2004-May 1 2004
Firstpage
5287
Lastpage
5292
Abstract
This paper presents a new iterative algorithm for automatically generating a hierarchical clustering of the objects contained in a complex 3D scene. The proposed object-oriented representation is shown to be advantageous over octrees, a traditional scene-oriented hierarchical representation, for accelerating extensively-used tasks such as minimum distance computation. Experimental results with large synthetic 3D scenes are presented.
Keywords
Acceleration; Application software; Computer vision; Cost function; Image processing; Iterative algorithms; Layout; Object oriented modeling; Process planning; Strategic planning; Hierarchical clustering; World modeling;
fLanguage
English
Publisher
ieee
Conference_Titel
Robotics and Automation, 2004. Proceedings. ICRA '04. 2004 IEEE International Conference on
Conference_Location
New Orleans, LA, USA
ISSN
1050-4729
Print_ISBN
0-7803-8232-3
Type
conf
DOI
10.1109/ROBOT.2004.1302557
Filename
1302557
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