DocumentCode
3038498
Title
Towards a Framework for Crowdsourced Collection, Cleaning and Measurement of Digital Content
Author
Gomes, Chandima ; Schneider, David ; de Souza, Jano ; Xexeo, Geraldo
Author_Institution
Grad. Sch. of Eng., Fed. Univ. of Rio de Janeiro, Rio de Janeiro, Brazil
fYear
2013
fDate
13-16 Oct. 2013
Firstpage
1032
Lastpage
1039
Abstract
The aim of this paper is to present a framework for crowd sourced collection, cleaning and measurement of digital content that follows the dynamics of a game with a purpose (GWAP) for capturing the collective knowledge and also for computing tasks through players´ interactions. Using this framework we developed a game called Cassino Musical as a solution to the recruitment and measurement of musical talent from unknown artists who post videos of their musical performances on the Internet.
Keywords
Internet; content management; serious games (computing); Cassino Musical; GWAP; Internet; collective knowledge; crowdsourced digital content cleaning; crowdsourced digital content collection; crowdsourced digital content measurement; game with a purpose; musical performances; musical talent; players interactions; Cleaning; Cultural differences; Educational institutions; Games; Internet; Recruitment; Videos; Cassino Musical; crowd computing; crowdsourcing for music; games with a purpose; wisdom of crowds;
fLanguage
English
Publisher
ieee
Conference_Titel
Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
Conference_Location
Manchester
Type
conf
DOI
10.1109/SMC.2013.180
Filename
6721933
Link To Document