• DocumentCode
    3043238
  • Title

    Cooperative Exploration Using Potential Games

  • Author

    Philip, George ; Schwartz, Howard M. ; Givigi, Sidney N.

  • Author_Institution
    Dept. of Syst. & Comput. Eng., Carleton Univ., Ottawa, ON, Canada
  • fYear
    2013
  • fDate
    13-16 Oct. 2013
  • Firstpage
    2384
  • Lastpage
    2389
  • Abstract
    In this paper, we improve on a previously proposed algorithm for exploring a 2-D environment with multiple robots using Potential Games. A potential game is a type of game that results in coordinated behaviours amongst players. This is done by enforcing strict rules for each player in selecting an action from its action set. As part of this game, we define a potential function for the game that is meaningful in terms of achieving the greater objective of exploring a space. Furthermore, an objective function is assigned for each player from this potential function. We then create an algorithm for the exploration of an obstacle-filled bounded space, and demonstrate through simulation how it outperforms an uncoordinated algorithm by reducing the time needed to uncover the space. This algorithm is then improved by having robots predict the future positions of all other robots.
  • Keywords
    cooperative systems; game theory; multi-robot systems; cooperative exploration; multiple robots; objective function; obstacle-filled bounded space; potential games; uncoordinated algorithm; Games; Linear programming; Prediction algorithms; Robot kinematics; Robot sensing systems; Space exploration; Potential Game; Robotics; SLAM;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Systems, Man, and Cybernetics (SMC), 2013 IEEE International Conference on
  • Conference_Location
    Manchester
  • Type

    conf

  • DOI
    10.1109/SMC.2013.407
  • Filename
    6722160