DocumentCode
3054528
Title
Methods of Efficiency Enhancement of Network Interaction in Distributed Systems of Virtual Reality
Author
Kharitonov, Vasily Y.
Author_Institution
Moscow power Eng. Inst., Moscow
fYear
2007
fDate
14-16 June 2007
Firstpage
305
Lastpage
308
Abstract
In this paper the main problems taking place when organizing consistent network interaction in distributed systems of a virtual reality are considered. In particular, the physical limitations influencing reliability of data exchanges between users are considered, and their analytical estimation is given. Then an overview of modern methods that allow to overcome these limitations is provided, such as dead reckoning. Finally, the new adaptive dead reckoning method is proposed to reduce data exchanges between clients considerably while saving desirable state prediction accuracy of corresponded objects. Moreover this method allows to lower the reliability requirements for data transfer in a network using less reliable, but faster and more efficient protocols, such as UDP.
Keywords
computer network reliability; virtual reality; UDP; data transfer; dead reckoning; distributed systems; network interaction enhancement; virtual reality; Bandwidth; Coherence; Computer network reliability; Dead reckoning; Delay; Size measurement; Time measurement; Virtual environment; Virtual reality; Workstations;
fLanguage
English
Publisher
ieee
Conference_Titel
Dependability of Computer Systems, 2007. DepCoS-RELCOMEX '07. 2nd International Conference on
Conference_Location
Szklarska
Print_ISBN
0-7695-2850-3
Type
conf
DOI
10.1109/DEPCOS-RELCOMEX.2007.31
Filename
4272923
Link To Document