DocumentCode
3056607
Title
The visual hull of solids of revolution
Author
Laurentini, A.
Author_Institution
Dipartimento di Automatica ed Inf., Politecnico di Torino, Italy
fYear
1992
fDate
30 Aug-3 Sep 1992
Firstpage
720
Lastpage
724
Abstract
The visual hull of a 3-D object is a new geometric tool for dealing with concave object recognition or reconstruction using silhouettes. Two equivalent definitions of the visual hull of an object S can be given: (i) the maximal object silhouette-equivalent to S (that gives the same silhouettes as S); (ii) the closest approximation of S that can be obtained with volume intersection techniques. The paper addresses the problem of computing the visual hull of solids of revolution. An algorithm for this purpose is presented and its complexity analyzed. The algorithm operates in an axial plane of S dissected by straight lines and hyperbolae
Keywords
computational complexity; computational geometry; image recognition; image reconstruction; 3-D object; complexity; computational geometry; concave object recognition; geometric tool; image recognition; image reconstruction; silhouettes; solids of revolution; visual hull; Algorithm design and analysis; Humans; Image reconstruction; Layout; Object recognition; Shape; Solids; Surface reconstruction; Tires;
fLanguage
English
Publisher
ieee
Conference_Titel
Pattern Recognition, 1992. Vol.I. Conference A: Computer Vision and Applications, Proceedings., 11th IAPR International Conference on
Conference_Location
The Hague
Print_ISBN
0-8186-2910-X
Type
conf
DOI
10.1109/ICPR.1992.201662
Filename
201662
Link To Document