• DocumentCode
    3056607
  • Title

    The visual hull of solids of revolution

  • Author

    Laurentini, A.

  • Author_Institution
    Dipartimento di Automatica ed Inf., Politecnico di Torino, Italy
  • fYear
    1992
  • fDate
    30 Aug-3 Sep 1992
  • Firstpage
    720
  • Lastpage
    724
  • Abstract
    The visual hull of a 3-D object is a new geometric tool for dealing with concave object recognition or reconstruction using silhouettes. Two equivalent definitions of the visual hull of an object S can be given: (i) the maximal object silhouette-equivalent to S (that gives the same silhouettes as S); (ii) the closest approximation of S that can be obtained with volume intersection techniques. The paper addresses the problem of computing the visual hull of solids of revolution. An algorithm for this purpose is presented and its complexity analyzed. The algorithm operates in an axial plane of S dissected by straight lines and hyperbolae
  • Keywords
    computational complexity; computational geometry; image recognition; image reconstruction; 3-D object; complexity; computational geometry; concave object recognition; geometric tool; image recognition; image reconstruction; silhouettes; solids of revolution; visual hull; Algorithm design and analysis; Humans; Image reconstruction; Layout; Object recognition; Shape; Solids; Surface reconstruction; Tires;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Pattern Recognition, 1992. Vol.I. Conference A: Computer Vision and Applications, Proceedings., 11th IAPR International Conference on
  • Conference_Location
    The Hague
  • Print_ISBN
    0-8186-2910-X
  • Type

    conf

  • DOI
    10.1109/ICPR.1992.201662
  • Filename
    201662