• DocumentCode
    3060360
  • Title

    Full spectrum broken cloud scene simulation

  • Author

    Richtsmeier, Steven ; Sundberg, Robert

  • Author_Institution
    Spectral Sci., Inc., Burlington, MA, USA
  • fYear
    2013
  • fDate
    21-26 July 2013
  • Firstpage
    2230
  • Lastpage
    2233
  • Abstract
    This paper will discuss the effects of broken cloud fields on solar illumination reaching the ground. Broken cloud fields pose a problem for many atmospheric compensation and aerosol retrieval algorithms. In the reflective domain, visible to the SWIR, the application of atmospheric compensation algorithms or aerosol retrieval techniques in the vicinity of broken clouds leads to inaccuracies because of the enhanced number of photons scattered from the clouds into the clear sunlit areas. These illumination effects are simulated for a variety of broken cloud fields using the MCScene code, a high fidelity model for full optical spectrum (UV through LWIR) multispectral image simulation. MCScene provides an accurate, robust, and efficient means to generate spectral scenes for algorithm validation. MCScene utilizes a Direct Simulation Monte Carlo approach for modeling 3D atmospheric radiative transfer including full treatment of molecular absorption and Rayleigh scattering, aerosol absorption and scattering, and multiple scattering and adjacency effects, as well as scattering from spatially inhomogeneous surfaces. The model includes treatment of land and ocean surfaces, 3D terrain, 3D surface objects, and effects of finite clouds with surface shadowing.
  • Keywords
    Monte Carlo methods; Rayleigh channels; Rayleigh scattering; aerosols; atmospheric optics; clouds; light absorption; radiative transfer; remote sensing; 3D atmospheric radiative transfer modeling; MCScene code; Rayleigh scattering; UV-LWIR multispectral image simulation; adjacency effects; aerosol absorption; aerosol retrieval algorithms; aerosol retrieval techniques; aerosol scattering; atmospheric compensation algorithms; broken cloud field effects; direct simulation Monte Carlo approach; full optical spectrum multispectral image simulation; full spectrum broken cloud scene simulation; ground reaching solar illumination; high fidelity model; molecular absorption; scattering effects; spectral scene generation; visible-SWIR reflective domain; Aerosols; Atmospheric modeling; Clouds; Lighting; Optical imaging; Reflectivity; Scattering; Spectral; algorithm; infrared; scene; sensor; simulation; visible;
  • fLanguage
    English
  • Publisher
    ieee
  • Conference_Titel
    Geoscience and Remote Sensing Symposium (IGARSS), 2013 IEEE International
  • Conference_Location
    Melbourne, VIC
  • ISSN
    2153-6996
  • Print_ISBN
    978-1-4799-1114-1
  • Type

    conf

  • DOI
    10.1109/IGARSS.2013.6723260
  • Filename
    6723260