DocumentCode
3060360
Title
Full spectrum broken cloud scene simulation
Author
Richtsmeier, Steven ; Sundberg, Robert
Author_Institution
Spectral Sci., Inc., Burlington, MA, USA
fYear
2013
fDate
21-26 July 2013
Firstpage
2230
Lastpage
2233
Abstract
This paper will discuss the effects of broken cloud fields on solar illumination reaching the ground. Broken cloud fields pose a problem for many atmospheric compensation and aerosol retrieval algorithms. In the reflective domain, visible to the SWIR, the application of atmospheric compensation algorithms or aerosol retrieval techniques in the vicinity of broken clouds leads to inaccuracies because of the enhanced number of photons scattered from the clouds into the clear sunlit areas. These illumination effects are simulated for a variety of broken cloud fields using the MCScene code, a high fidelity model for full optical spectrum (UV through LWIR) multispectral image simulation. MCScene provides an accurate, robust, and efficient means to generate spectral scenes for algorithm validation. MCScene utilizes a Direct Simulation Monte Carlo approach for modeling 3D atmospheric radiative transfer including full treatment of molecular absorption and Rayleigh scattering, aerosol absorption and scattering, and multiple scattering and adjacency effects, as well as scattering from spatially inhomogeneous surfaces. The model includes treatment of land and ocean surfaces, 3D terrain, 3D surface objects, and effects of finite clouds with surface shadowing.
Keywords
Monte Carlo methods; Rayleigh channels; Rayleigh scattering; aerosols; atmospheric optics; clouds; light absorption; radiative transfer; remote sensing; 3D atmospheric radiative transfer modeling; MCScene code; Rayleigh scattering; UV-LWIR multispectral image simulation; adjacency effects; aerosol absorption; aerosol retrieval algorithms; aerosol retrieval techniques; aerosol scattering; atmospheric compensation algorithms; broken cloud field effects; direct simulation Monte Carlo approach; full optical spectrum multispectral image simulation; full spectrum broken cloud scene simulation; ground reaching solar illumination; high fidelity model; molecular absorption; scattering effects; spectral scene generation; visible-SWIR reflective domain; Aerosols; Atmospheric modeling; Clouds; Lighting; Optical imaging; Reflectivity; Scattering; Spectral; algorithm; infrared; scene; sensor; simulation; visible;
fLanguage
English
Publisher
ieee
Conference_Titel
Geoscience and Remote Sensing Symposium (IGARSS), 2013 IEEE International
Conference_Location
Melbourne, VIC
ISSN
2153-6996
Print_ISBN
978-1-4799-1114-1
Type
conf
DOI
10.1109/IGARSS.2013.6723260
Filename
6723260
Link To Document