DocumentCode :
3066027
Title :
An FPGA implementation of a threat-based strategy for Connect6
Author :
Ziermann, Tobias ; Schmidt, Bernhard ; Mühlenthaler, Moritz ; Ziener, Daniel ; Angermeier, Josef ; Teich, Jürgen
Author_Institution :
Dept. of Comput. Sci., Univ. of Erlangen-Nuremberg, Erlangen, Germany
fYear :
2011
fDate :
12-14 Dec. 2011
Firstpage :
1
Lastpage :
4
Abstract :
In this paper, we present a strategy and an FPGA implementation of a Connect6 player submitted to the FPT 2011 Design Competition. Connect6 is a two-player strategy board game. The winner of the game is the player who first gets six pieces of his color in a connected horizontal, vertical or diagonal line. We assign a strategic value to each potential move depending on the current board configuration. Our approach uses a minimal amount of situation dependent game logic in order to take full advantage of the available compute resources and parallelism. The FPGA implementation of this strategy always wins against the software opponent provided for the competition. Additionally, our implementation wins on average against different software AIs from [1], as long as no sophisticated game-tree search is performed by the software.
Keywords :
computer games; field programmable gate arrays; Connect6; FPGA; situation dependent game logic; threat-based strategy; two-player strategy board game; Color; Field programmable gate arrays; Games; Hardware; Random access memory; Software; Vectors;
fLanguage :
English
Publisher :
ieee
Conference_Titel :
Field-Programmable Technology (FPT), 2011 International Conference on
Conference_Location :
New Delhi
Print_ISBN :
978-1-4577-1741-3
Type :
conf
DOI :
10.1109/FPT.2011.6133250
Filename :
6133250
Link To Document :
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